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RIVENFX
RFX06 / Analysis

Scope 2

A clearer picture of your sound.

Waveform, spectrum, stereo and pitch views in a responsive visual workspace. See what your ears are telling you.

Launch offer47% off
Launch price: £10£19after launch
Save £9 at launch

Try the demo in your DAW. Downloads & compatibility.
Own v1? Your upgrade is free.

Scope 2 light interface
RFX06 / PLUGIN INTERFACE
Scope 2 interface in detail
VST3 + AU / WINDOWS & MACWAVEFORM & SPECTRUMSTEREO & PITCH ANALYSISAUDIO-TRANSPARENT
A DIFFERENT PERSPECTIVE

Look a little closer.

Keep the shape, balance and movement of your signal in view. Scope passes audio through unchanged while its visual tools help you understand what is happening.

01

One signal, several perspectives

Move between waveform, spectrum, waterfall, stereo and pitch displays to investigate the same sound.

02

Find the details

Freeze the view, inspect captured history and switch channel perspectives without changing the audio.

03

Fit the way you work

Resize the workspace, change its theme and keep the display useful beside the rest of your session.

THE IDEA

Five ways to look at the same signal, with nothing added to the audio on its way through.

SCOPESPECTRUMGONIOAUDIO IN → UNCHANGED OUT · ZERO LATENCY
TRY IT ON

Where it earns its place.

  1. 01

    Check the shape of a transient.

  2. 02

    Understand a stereo image.

  3. 03

    Watch how a sound changes over time.

UP CLOSE

The instrument, in detail.

HOW IT WORKS

From insert to result.

  1. STEP 01

    Insert anywhere

    On a track, a bus or the master. Audio passes through unchanged with zero latency, so it can stay in the chain.

  2. STEP 02

    Pick a view

    Scope, Spectrum, Waterfall, Gonio or Split. Choose L+R, Left, Right, Mid or Side for the channel you want to see.

  3. STEP 03

    Set the timebase

    Beats locked to the host grid, or milliseconds. Trigger on a level crossing, on a stable pitch, or run free.

  4. STEP 04

    Freeze and look back

    Freeze holds the display while audio keeps playing. Drag back through up to ten seconds of history, then Shot exports the view as a PNG.

IN DETAIL

What is under the hood.

01

A spectrum that does not lie

In L+R the spectrum shows the stronger channel at each frequency, so stereo phase cancellation cannot hide content. Select Mid to inspect the mono sum.

02

Waterfall

Frequency over time across up to 12 seconds, with a floor control for the quietest level you want to see.

03

Gonio

The stereo image and phase at a glance. A centred vertical trace means similar left and right; a wide horizontal image means opposing polarity.

04

Readouts that mean something

Peak with decay and a clip counter, RMS, and K-weighted momentary loudness, all in dBFS. Calibrated spectral floor.

05

Sidechain ghost

Route a second signal to the sidechain input and overlay its waveform on the display without mixing it into the output.

06

Two themes, one language

Riven for the dark room, Lab for daylight. Settings and editor size are saved; history and waterfall data are not.

SPECIFICATIONS

The facts.

FORMATSVST3 · AU
LATENCYZero, audio passes unchanged
VIEWSScope · Spectrum · Waterfall · Gonio · Split
CHANNELSL+R · Left · Right · Mid · Side
TIMEBASEBeats synced to the host, or milliseconds
TRIGGERSLevel · Pitch · Free
HISTORYUp to 10 seconds · waterfall up to 12 seconds
READOUTSPeak · clip count · RMS · LUFS-M
EXTRASSidechain ghost · PNG export · Riven and Lab themes
VERSION 1Separate plugin identity; compatible settings migrate
RFX06 / READY WHEN YOU ARE

A clearer picture of your sound.

Try the demo with your own material first. Activation removes the interruptions and keeps the plugin yours.

Launch offer47% off
Launch price: £10£19after launch
Save £9 at launch
Download the demo
BEFORE YOU BUY

Questions people ask.

Is the peak meter true-peak?

No. Peak is a sample-peak measurement with decay and the clip counter records arrivals at full scale. LUFS-M is momentary loudness, not integrated.

Does the demo affect my audio?

Never. The demo briefly pauses capture at intervals; audio passes through unchanged the whole time. Activation removes the pauses.

How is Scope Lite different?

Lite has the Scope view, both themes, freeze and history, and shows the other views locked. It is free, needs no activation, and can be installed alongside Scope 2.

What about my Scope v1 sessions?

They keep using v1. Scope 2 has its own identity and migrates compatible display settings when you load v1 state into it. If you own v1, the upgrade is free.

BEFORE YOU DOWNLOAD

A good fit for your setup.

Windows & Mac · VST3 + AU

Windows builds are 64-bit VST3. Mac builds are universal for Apple silicon and Intel, with VST3 and Audio Unit formats. Check the compatibility and installation guide before buying.

Windows requires Microsoft WebView2. Mac uses its built-in WebKit and needs no separate web runtime. Mac downloads currently use local signing and are not Apple-notarized; see the Mac installation notes.

Try it with your own session

The paid edition’s demo briefly pauses capture at intervals. Scope Lite is a separate free edition with fewer views and no activation requirement.

Downloads & setup